Job Description: This position is open to qualified individuals anywhere in the Americas where EA operates as an employer. Job Responsibilities: Work with the central Frostbite engine team to develop systems that can be shared across games. Develop tools and workflows to produce new game features. Collaborate with designers and artists to prototype, iterate on and polish new game mechanics. Architect and document gameplay systems. Job Requirements: Qualification & Experience: Ability to collaborate across disciplines. Someone with a passion for creating games. Knowledge of good software programming practices. Experience with C++ and object-oriented design and implementation. Understand performance implications of Gameplay systems & algorithms. Experience debugging runtime systems. Bachelor's degree in Computer Science or related field, or equivalent training and professional experience. Job Details: Company: EA Vacancy Type: Full Time Job Location: Oakland, CA, US Application Deadline: N/A Apply Here 247jobseeker.com